Optional Hobby

Enchanter

Enchanters study the enhancement of weapons, armour and equipment, using specialised knowledge and approved magical methods to imbue ordinary items with unusual properties.

Enchanter artwork

Role in the Realm

Enchanters specialise in enhancing equipment through approved magical or mystical systems.

Players may bring weapons, armour or other eligible equipment to an Enchanter and request that it be imbued, altered or enhanced where the server's installed mods and rules allow.

Enchanting should generally require payment, materials or specialised reagents rather than functioning as a free upgrade service.

Enchanters may focus on:

  • Enchanting weapons
  • Enchanting armour
  • Applying approved equipment bonuses
  • Imbuing items through installed enchanting mods
  • Rune or magical inscription RP
  • Collecting enchanting ingredients
  • Operating an enchanting workshop
  • Charging players for enchanting services
  • Identifying or working with unusual magical equipment

An Enchanter does not replace a Blacksmith.

A Blacksmith creates and repairs equipment.

An Enchanter enhances equipment after it has already been made.

Enchanters may only provide bonuses supported by approved server mechanics and cannot invent unrestricted magical powers for items through RP alone.

Choosing a Hobby

A character may choose one Main Profession and one Hobby. Hobbies provide additional roleplay and character flavour and do not share the same progression benefits as Main Professions unless specifically stated.

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