Copper and reddish-brown Hobgoblins known for mounted travel, scouting, hunting and mobile communities.
Steppe Hobgoblins traditionally come from open grasslands, dry plains and other vast regions where communities must frequently travel long distances to survive.
Their societies are often practical, mobile and highly experienced in navigating difficult terrain. Horses, mounts and travelling communities may play an important role in their culture, with settlements ranging from permanent strongholds to smaller travelling groups.
Individual appearance varies, reflecting the broad regions and communities associated with the Steppe tradition.
Steppe Hobgoblins often value endurance, self-sufficiency and cooperation between members of their community.
Some become hunters, Beast Masters, Traders or warriors, while others settle permanently within the growing towns and factions of Aldoria.
Choosing the Steppe variant does not automatically grant riding, taming or combat abilities. These must still be earned through the normal profession and progression systems.
Daily life may involve travel, hunting, trade or settlement, and abilities must be earned through normal progression.
Endurance, self-sufficiency and cooperation are valued across Steppe communities.
Settlements range from permanent strongholds to smaller travelling groups.
Hunters, Beast Masters, Traders and warriors are common possibilities, alongside every other permitted profession.
Steppe Hobgoblins may settle within the towns and factions of Aldoria and build relationships across its communities.